Simple Waypoint System 5.2a|Unity3d路径设计插件@@@@
2013-01-01 17:18:56   由@@ pqcj上传@@    评论@@:0 点击@@:

文件类型@@:Unity3D插件@@

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最新更新@@:2017-10-16 18:07:10

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    Simple Waypoint System |Unity3d路径设计插件@@@@
    Simple Waypoint System(SWS)是@@Unity3D的编辑器扩展@@,它允许你创建点@@
    并生成路径@@。
    AI巡逻行为@@
    道路上运动@@
    移动平台@@
    相机和@@游戏对象动画@@@@
    剪辑场景@@
    3D GUI动画@@
    功能列表@@:
    使用@@@@方便@@
    自定义路径管理器编辑器@@
    使用@@@@iTween和@@HOTween
    撤消和@@重做@@
    用@@C#或@@JavaScript兼容@@
    示例场景@@

    Simple Waypoint System (SWS) is an editor extension for Unity3d which allows you to create waypoints
    and paths very easily right within the editor. With those created, you can then tell any kind of game object
    to follow a specific path. Useful for every automated movement in your games including but not limited to:
    AI Patrol behavior
    Movement on a Path
    Moving Platforms
    Camera and Game Object animation
    Cut Scenes
    3D GUI animation
    Feature List:
    Easy to use
    Custom Path Manager Editor
    Movement using iTween and HOTween
    works in 2D or 3D space
    Editor Undo and Redo
    compatible with C# or JavaScript
    Full source code in C#
    Every line documented
    Example Scene included
    Over 10 pages of documentation

    A copy of iTween and HOTween is required an included in this package.
    SWS extends the simplicity of freely available tween libraries by a custom path creator interface.
    This path creator lets you place waypoints just by clicking on ground, they get connected internally.
    After the part of construction, you are still able to edit your existing path with the built-in buttons,
    which add or remove waypoints, place them onto other objects or invert the path direction. All actions
    support undo and redo. The iMove and hoMove components, both responsible for movement, conclude
    what you need for a simple waypoint system.


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